![]() Interact with the gate and swim towards a stone structure. Interact with the circular structure and follow the path to another gate. Swim forward and up to find a circular structure. The chapter ends with Norah coming to terms with her past and the island's mysteries. Solve a final puzzle to uncover the truth about Norah's own past and her connection to the island. Solve puzzles to gain access to an underground cave system.Įxplore the caves and solve puzzles to progress through them.ĭiscover a mural that reveals the final pieces of the island's story and Harry's fate. The chapter ends with Norah discovering a new location on the island and a new lead on Harry's location.įind and interact with strange structures to uncover more information about the island's past. Solve a final puzzle to access a secret room and learn more about Harry's whereabouts. Solve puzzles to gain access to an ancient temple.Įxplore the temple and solve puzzles to progress through it.ĭiscover a mural that reveals the story of the island's ancient civilization. The chapter ends with Norah being transported to a different location on the island.Įxplore a new area of the island and solve puzzles to progress.įind and interact with strange rock formations to gain information about the island's past. Solve puzzles to progress through the facility and uncover more information.ĭiscover a secret lab and solve a puzzle to activate a machine. Solve puzzles to gain access to a research facility.Įxplore the facility and find notes and recordings that reveal Harry's research on the island's mysteries. Interact with a radio to receive a message from Harry and decide to continue your search for him on the island.Įxplore the island to find clues about Harry's whereabouts. Use the light to attract a boat that takes you to the main area of the island.Įxplore the island, solve puzzles, and find clues to progress through the chapter.Īctivate a statue to open a secret door that leads to an underground temple.Įxplore the temple, solve puzzles, and find a mural that gives you a clue to Harry's whereabouts. The prologue will end with Norah and Harry sailing toward the island.Įxplore the island and solve puzzles to activate the lighthouse.įind three colored lenses and use them to activate the lighthouse's light. Harry will return with news about your condition and propose a trip to an island to find a cure. Wait for Harry to return and explore the room to learn more about Harry and Norah's past and present life. Once the bridge is down, cross it and follow the path ahead of you.As Norah, explore your home and interact with objects to learn about your illness and Harry's research.įollow Harry into the laboratory and interact with the equipment to take a blood sample. The sun goes on top, the birds below that, then the mountains, the ocean, and the fish. From top to bottom, it’s their natural order. However, they have to be put in a certain order. Open your journal and put together all of the symbols you found into the mechanism to the left of the bridge. Norah will write down the symbol, then keep heading back up. You’ll find another unu on your right to interact with. Interact with the unu and Norah will write down the symbol on it. Norah will jot down this next symbol, and now you can head back down the path you came from before that’s in front of you.Ĭontinue straight up the path and you’ll find a fishing hut to your right and another red unu in the water with a symbol in front of it. It’ll have a wooden rod sticking out of the back that the birds are landing on. Even better, to your right, you’ll be able to unlock that door by your boat, creating a little shortcut.įrom here, turn around and head directly to the unu in the center. ![]() This will lead you toward another area with those red unus. When you reach the split in the path, go right first. Interact with it, and light will shine through, showing you another symbol. Take that down towards the water and you’ll find another red unu. You’ll soon reach another path branching to the right. For now, head back towards the camp and take the path on the left. In order to get it down, you’ll have to figure out which symbols fit in the device. To the left of the camp, you’ll find a mechanical bridge and another device to the left of it.
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